#define SURFACE_LAMP PERFECT_MIRROR 34.00
F%{z EANm DECLARE CYLINDER Cylinder001
WFS6N.Ap BEGIN Cylinder001
o5Knot)Oy Position = 0 0 -0.3
-ucR@P] Vector_axis = 0 1 0
#}Ays#wA>? Radius = 0.2
a{?>F&vnU Length = 60
6jl{^dI Surface = SURFACE_LAMP
Q-U,1b material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
3z8zZ1uzU F1`mq2^@ Color = 255 0 0
YsO`1D END
>S?7-2X ?:zMrlX DECLARE SOURCE src
F{}:e QD
eMH\]A~v" BEGIN src
d{C8}U geometry = Cylinder001
[~Z#yEiW^ emission = LAMBERT
$ WWi2cI; power = 200
[FWB unit = Lumen
z:{R4#(Q spectrum = BLACKBODY 5000
-**fT?n END
?C6` DECLARE CURVE2D_CONIC MyCurve2DConic001
h 'is#X 6: BEGIN MyCurve2DConic001
vha@YPC= Position = 0 -0.8
lPl